11.1 Introduction
Three Dimensional Geometry (3D Geometry) deals with points, lines, and planes in space.
- Uses vector and coordinate methods
- Essential in physics, engineering, and computer graphics
- Helps visualize and solve geometrical problems in 3D space
11.2 Direction Cosines and Direction Ratios of a Line
- Direction cosines: Cosines of angles between a line and the x, y, z axes
cosα,cosβ,cosγ
- Must satisfy:
cos2α+cos2β+cos2γ=1
- Direction ratios: Any proportional numbers l,m,n in the direction of the line
- Relationship: Direction cosines are normalized direction ratios
11.3 Equation of a Line in Space
🔹 1. Vector Form
r=a+λb
- r: Position vector of any point on the line
- a: Position vector of a point on the line
- b: Direction vector
- λ: Parameter
🔹 2. Cartesian Form
lx−x1=my−y1=nz−z1
- (x1,y1,z1) is a point on the line
- l,m,n are direction ratios
11.4 Angle between Two Lines
- If b1=(l1,m1,n1) and b2=(l2,m2,n2) are direction vectors:
cosθ=∣b1∣∣b2∣b1⋅b2
- Used to find acute or obtuse angles between lines in space
11.5 Shortest Distance between Two Lines
- For skew lines (non-parallel, non-intersecting):
Distance d=∣b1×b2∣∣(r2−r1)⋅(b1×b2)∣
- r1,r2 are points on the two lines
- b1,b2 are their direction vectors
- Formula ensures perpendicular distance between the lines
✅ Key Points to Remember
- 3D geometry studies points, lines, and planes in space
- Direction cosines and ratios describe line orientation
- Equation of a line can be vector form or cartesian form
- Angle between lines uses dot product of direction vectors
- Shortest distance uses cross product for skew lines